Vibe Coding 101: Writing an AI with AI
This article explores vibe coding, focusing on developing an AI to play the game Tempest. It covers setting up the coding environment, training the AI through trial and error, understanding its architecture, extracting game state data, and optimizing its behavior. The AI learns to navigate complex game dynamics and improve its performance through a reward function. Challenges in testing and iteration are discussed, along with future directions for enhancing the AI's capabilities in gaming.
Jun 13, 2025