Vibe Coding 101: Writing an AI with AI

2025-06-16 21:509 min read

Content Introduction

In this video, Dave invites viewers into his garage to demonstrate a coding project focused on AI training in the game 'Tempest'. He shares insights into increasing font sizes in code editors and how the AI learns by playing the game through trial and error, gradually improving its performance. Dave discusses various challenges he faces, such as tweaking the reward function to promote cautious gameplay and navigating the complexities of AI decision-making. He also explains the hardware setup he uses, notably a powerful Thread Ripper machine that enhances the training process. The video culminates in demonstrations of the AI's progress and decisions made during gameplay, inviting viewers to engage with the content and share their thoughts.

Key Information

  • Dave welcomes viewers to his shop and shares that he will be doing some vibe coding.
  • He decides to narrate his coding process rather than write a story later.
  • The video features programming discussions related to an AI model trained on the game Tempest.
  • Dave mentions his advanced computer setup with a Thread Ripper 96 core machine and 512 GB RAM.
  • He discusses the challenges of training AI to play Tempest, including performance issues and rewards.
  • The AI model performs well, completing many of the game's levels but struggles with faster levels.
  • It is emphasized that the coding process will involve adjusting the reward function of the AI.
  • Dave expresses a desire to keep the adjustments to the AI's learning process simple and efficient.
  • The update of coding parameters is discussed along with the implications for AI training.
  • Viewers are encouraged to engage with the content by liking and subscribing.

Timeline Analysis

Content Keywords

Dave's Garage

Dave introduces viewers to his garage and the coding activities he is doing. He opts to narrate his coding process instead of writing a story. Viewers can expect to see random events and authentic production quality while exploring various coding efforts.

Editor Font Size

Dave discusses the difficulties he faces in increasing the editor font size within his coding environment, leading to a humorous discussion about shortcuts and commands.

AI Training

Dave elaborates on a project where he is training an AI to play the game Tempest. He explains the trial and error method the AI uses to improve its gameplay, exploring concepts of rewards and behavior adjustments.

Game Functionality

The narration includes a technical discussion about AI features, game setups, and coding decisions that impact gameplay metrics. Dave also touches on encounters with different levels and enemy interactions in Tempest.

Server Setup

Dave shares insights about setting up his server for AI training, including hardware specs and performance benchmarks. He humorously reflect on past experiences and adjustments made during setup.

Task Management

Dave concludes by emphasizing the importance of task management in coding projects, even giving comedic references to the challenges faced with task management applications.

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